Imagery of Zeezusters

Zeezusters

VR Projection

In collaboration with Annika Taylor, I designed and implemented the interactive technical elements for the immersive VR installation, Zeezusters, inspired by Siri Ranva Hjelm Jacobsen’s "Havbrevene".

The project

My role was crucial in merging physical interactions with immersive VR technology, designing projected paths to guide participants, synchronizing dynamic audiovisual elements, and ensuring a seamless interactive journey between reality and virtual experience. The installation highlights interconnectedness, responsibility, and care through its narrative and technological interactions, inviting reflection on humanity's impact on nature and each other.
The project explores how the feeling of sisterhood can offer deeper understanding and acceptance of the world’s environmental state. Participants experience a dual-world narrative—one set in the real world and the other in a surreal VR environment—guiding and supporting each other as two metaphorical sisters representing the seas of the world.

Physical walkthrough

Here you can see how you can find your way through the world of Zeezusters together. Whether you are in the virtual world or in the real one. There is something for both! 

Project Data

Highlights:
  • Featured at weekend of the sciencewith this project 2024.
  • A collaboration with AHK's Academy for Theater and Dance
Project Team:

Annika Taylor (Concept, Design, Direction)
Max Slot (Technical Design, Development)